Taking a break in between campaigns so no new actual play this week. But as promised, I produced another audio feature filling in some story about what my character (Robert Affet) does in between story arcs. This is a direct lead on from “Morph’s on Ice”, so if you haven’t listened to that yet, you should. Our GM is currently planning out the next campaign of (hopefully) original content for us. Look forward to that next week.[audio http://www.speakhk.com/speakhk/RPGX/rpgxbonus2.mp3|titles=Hunted]
I’m afraid there is no new regular episode of the X-Cast this week and our players schedules just didn’t match up. Instead I’ve created an audio drama as told from the perspective of Robert Affet. It isn’t long but it adds a bit of backstory to what I hope to be the development of my character. Keep in mind that the events in this piece take place in between the end of this campaign (which should be next week) and the start of the next.
Robert Affet opened his eyes, a new morph, a new life. Must have died recently. Nothing to do about it now except get his bearings…[audio http://www.speakhk.com/speakhk/RPGX/rpgxbonus1.mp3|titles=Morphs On Ice]
Eclipse Phase is a pen & paper roleplaying game of post-apocalyptic transhuman conspiracy and horror.
Players take part in a cross-faction secret network dubbed Firewall that is dedicated to counteracting existential risk and threats to the existence of transhumanity, whether they be biowar plagues, self-replicating nanoswarms, nuclear proliferation, terrorists with WMDs, net-breaking computer attacks, rogue AIs, alien encounters, or anything else that could drive an already decimated transhumanity to extinction.
That is a copy pasta from the game website. I like to think of Role Playing Games as collaborative story telling. One person is in charge and the players contribute to the story. Of course adding some chanced based story flow with dice rolls.
Eclipse Phase appeals to me as I have been and still am an avid fan of Fantasy and Science Fiction. The universe of Eclipse Phase is so detailed and the mechanics of dice rolling and game play is well thought out. You can loose yourself just reading the core rule book.
If you’re at all interested in a post apocalyptic future in space then stay tuned for the podcast post coming up shortly.